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16 nm
28 nm
2432
2880
1607 MHz
875 MHz
1683 MHz
928 MHz
8 GB
3 GB
GDDR5
GDDR5
8 Gbps
7 Gbps
256 bit
384 bit
256 GB/s
336 GB/s
152
240
64
48
108 GP/s
45 GP/s
256 GT/s
223 GT/s
8 Flop/s
5 Flop/s
12
12
5
5
201 °F
203 °F
180 Watts
250 Watts
76 fps
34 fps
64 fps
38 fps
68 fps
37 fps
62 fps
37 fps
65 fps
37 fps
69 fps
27 fps
38 fps
33 fps
66 fps
37 fps
GPU Architecture | 16 nm vs 28 nm | GPU architecture size is (12nm) 43% smaller |
---|---|---|
GPU Clock | 1607 MHz vs 875 MHz | Clock speed is (732MHz) 46% higher |
GPU Boost Clock | 1683 MHz vs 928 MHz | Boost clock speed is (755MHz) 45% higher |
Memory Capacity | 8 GB vs 3 GB | (5GB) 63% more VRAM Capacity |
Memory Speed | 8 Gbps vs 7 Gbps | Transfer speed of the memory is (1Gbps) 13% faster |
Render Output Unit (ROP) | 64 vs 48 | (16) 25% more Render Output Units |
Pixel Fill Rate | 108 GP/s vs 45 GP/s | Pixel Fill Rate is (63GP/s) 58% faster |
Texture Fill Rate | 256 GT/s vs 223 GT/s | Texel Fill Rate is (33GT/s) 13% faster |
Floating Point Per Second | 8 Flop/s vs 5 Flop/s | (3Flop/s) 38% more Floating Point Operations per minute |
Graphics Card Power | 180 Watts vs 250 Watts | Power consumption is (70Watts) 28% lower |
Rise of the Tomb Raider | 76 fps vs 34 fps | Rise of the Tomb Raider - 1440p: (42fps) 55% more frames per second |
Shadow of the Tomb Raider | 64 fps vs 38 fps | Shadow of the Tomb Raider - 1440p: (26fps) 41% more frames per second |
The Witcher 3 | 68 fps vs 37 fps | The Witcher 3 - 1440p: (31fps) 46% more frames per second |
Metro Exodus | 62 fps vs 37 fps | Metro Exodus - 1440p: (25fps) 40% more frames per second |
Battlefield 1 | 65 fps vs 37 fps | Battlefield 1 - 1440p: (28fps) 43% more frames per second |
Far Cry 5 | 69 fps vs 27 fps | Far Cry 5 - 1440p: (42fps) 61% more frames per second |
Assassin's Creed Unity | 38 fps vs 33 fps | Assassin's Creed Unity - 1440p: (5fps) 13% more frames per second |
Resident Evil 2 | 66 fps vs 37 fps | Resident Evil 2 - 1440p: (29fps) 44% more frames per second |
Shading Units | 2432 vs 2880 | (448) 16% less Shader Processing Units |
---|---|---|
Memory Bandwidth | 256 GB/s vs 336 GB/s | Memory bandwidth is (80GB/s) 24% slower |
Texture Mapping Unit (TMU) | 152 vs 240 | (88) 37% less Texture Mapping Units |
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