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7 nm
28 nm
2048
2560
1375 MHz
947 MHz
1560 MHz
947 MHz
6 GB
4 GB
GDDR6
GDDR5
12 Gbps
5 Gbps
192 bit
512 bit
288 GB/s
320 GB/s
128
160
64
64
100 GP/s
61 GP/s
200 GT/s
152 GT/s
6 Flop/s
5 Flop/s
12
12
5
5
194 °F
194 °F
150 Watts
275 Watts
69 fps
33 fps
64 fps
32 fps
59 fps
32 fps
60 fps
33 fps
61 fps
29 fps
58 fps
28 fps
42 fps
30 fps
61 fps
33 fps
GPU Architecture | 7 nm vs 28 nm | GPU architecture size is (21nm) 75% smaller |
---|---|---|
GPU Clock | 1375 MHz vs 947 MHz | Clock speed is (428MHz) 31% higher |
GPU Boost Clock | 1560 MHz vs 947 MHz | Boost clock speed is (613MHz) 39% higher |
Memory Capacity | 6 GB vs 4 GB | (2GB) 33% more VRAM Capacity |
Memory Speed | 12 Gbps vs 5 Gbps | Transfer speed of the memory is (7Gbps) 58% faster |
Pixel Fill Rate | 100 GP/s vs 61 GP/s | Pixel Fill Rate is (39GP/s) 39% faster |
Texture Fill Rate | 200 GT/s vs 152 GT/s | Texel Fill Rate is (48GT/s) 24% faster |
Floating Point Per Second | 6 Flop/s vs 5 Flop/s | (1Flop/s) 17% more Floating Point Operations per minute |
Graphics Card Power | 150 Watts vs 275 Watts | Power consumption is (125Watts) 45% lower |
Rise of the Tomb Raider | 69 fps vs 33 fps | Rise of the Tomb Raider - 1440p: (36fps) 52% more frames per second |
Shadow of the Tomb Raider | 64 fps vs 32 fps | Shadow of the Tomb Raider - 1440p: (32fps) 50% more frames per second |
The Witcher 3 | 59 fps vs 32 fps | The Witcher 3 - 1440p: (27fps) 46% more frames per second |
Metro Exodus | 60 fps vs 33 fps | Metro Exodus - 1440p: (27fps) 45% more frames per second |
Battlefield 1 | 61 fps vs 29 fps | Battlefield 1 - 1440p: (32fps) 52% more frames per second |
Far Cry 5 | 58 fps vs 28 fps | Far Cry 5 - 1440p: (30fps) 52% more frames per second |
Assassin's Creed Unity | 42 fps vs 30 fps | Assassin's Creed Unity - 1440p: (12fps) 29% more frames per second |
Resident Evil 2 | 61 fps vs 33 fps | Resident Evil 2 - 1440p: (28fps) 46% more frames per second |
Shading Units | 2048 vs 2560 | (512) 20% less Shader Processing Units |
---|---|---|
Memory Bandwidth | 288 GB/s vs 320 GB/s | Memory bandwidth is (32GB/s) 10% slower |
Texture Mapping Unit (TMU) | 128 vs 160 | (32) 20% less Texture Mapping Units |
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