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7 nm
28 nm
2048
2816
1375 MHz
1050 MHz
1560 MHz
1050 MHz
6 GB
8 GB
GDDR6
GDDR5
12 Gbps
6 Gbps
192 bit
512 bit
288 GB/s
384 GB/s
128
176
64
64
100 GP/s
67 GP/s
200 GT/s
185 GT/s
6 Flop/s
6 Flop/s
12
12
5
5
194 °F
194 °F
150 Watts
275 Watts
69 fps
41 fps
64 fps
39 fps
59 fps
42 fps
60 fps
39 fps
61 fps
40 fps
58 fps
40 fps
42 fps
33 fps
61 fps
45 fps
GPU Architecture | 7 nm vs 28 nm | GPU architecture size is (21nm) 75% smaller |
---|---|---|
GPU Clock | 1375 MHz vs 1050 MHz | Clock speed is (325MHz) 24% higher |
GPU Boost Clock | 1560 MHz vs 1050 MHz | Boost clock speed is (510MHz) 33% higher |
Memory Speed | 12 Gbps vs 6 Gbps | Transfer speed of the memory is (6Gbps) 50% faster |
Pixel Fill Rate | 100 GP/s vs 67 GP/s | Pixel Fill Rate is (33GP/s) 33% faster |
Texture Fill Rate | 200 GT/s vs 185 GT/s | Texel Fill Rate is (15GT/s) 8% faster |
Graphics Card Power | 150 Watts vs 275 Watts | Power consumption is (125Watts) 45% lower |
Rise of the Tomb Raider | 69 fps vs 41 fps | Rise of the Tomb Raider - 1440p: (28fps) 41% more frames per second |
Shadow of the Tomb Raider | 64 fps vs 39 fps | Shadow of the Tomb Raider - 1440p: (25fps) 39% more frames per second |
The Witcher 3 | 59 fps vs 42 fps | The Witcher 3 - 1440p: (17fps) 29% more frames per second |
Metro Exodus | 60 fps vs 39 fps | Metro Exodus - 1440p: (21fps) 35% more frames per second |
Battlefield 1 | 61 fps vs 40 fps | Battlefield 1 - 1440p: (21fps) 34% more frames per second |
Far Cry 5 | 58 fps vs 40 fps | Far Cry 5 - 1440p: (18fps) 31% more frames per second |
Assassin's Creed Unity | 42 fps vs 33 fps | Assassin's Creed Unity - 1440p: (9fps) 21% more frames per second |
Resident Evil 2 | 61 fps vs 45 fps | Resident Evil 2 - 1440p: (16fps) 26% more frames per second |
Shading Units | 2048 vs 2816 | (768) 27% less Shader Processing Units |
---|---|---|
Memory Capacity | 6 GB vs 8 GB | (2GB) 25% less VRAM Capacity |
Memory Bandwidth | 288 GB/s vs 384 GB/s | Memory bandwidth is (96GB/s) 25% slower |
Texture Mapping Unit (TMU) | 128 vs 176 | (48) 27% less Texture Mapping Units |
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