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28 nm
12 nm
2560
1408
1000 MHz
1530 MHz
1000 MHz
1785 MHz
8 GB
6 GB
GDDR5
GDDR6
6 Gbps
14 Gbps
512 bit
192 bit
384 GB/s
336 GB/s
160
88
64
48
64 GP/s
86 GP/s
160 GT/s
157 GT/s
5 Flop/s
5 Flop/s
12
12
5
5
194 °F
203 °F
275 Watts
125 Watts
38 fps
66 fps
36 fps
55 fps
38 fps
59 fps
37 fps
61 fps
36 fps
84 fps
35 fps
63 fps
33 fps
40 fps
35 fps
54 fps
| GPU Architecture | 12 nm vs 28 nm | GPU architecture size is (16nm) 57% smaller |
|---|---|---|
| GPU Clock | 1530 MHz vs 1000 MHz | Clock speed is (530MHz) 35% higher |
| GPU Boost Clock | 1785 MHz vs 1000 MHz | Boost clock speed is (785MHz) 44% higher |
| Memory Speed | 14 Gbps vs 6 Gbps | Transfer speed of the memory is (8Gbps) 57% faster |
| Pixel Fill Rate | 86 GP/s vs 64 GP/s | Pixel Fill Rate is (22GP/s) 26% faster |
| Graphics Card Power | 125 Watts vs 275 Watts | Power consumption is (150Watts) 55% lower |
| Rise of the Tomb Raider | 66 fps vs 38 fps | Rise of the Tomb Raider - 1440p: (28fps) 42% more frames per second |
| Shadow of the Tomb Raider | 55 fps vs 36 fps | Shadow of the Tomb Raider - 1440p: (19fps) 35% more frames per second |
| The Witcher 3 | 59 fps vs 38 fps | The Witcher 3 - 1440p: (21fps) 36% more frames per second |
| Metro Exodus | 61 fps vs 37 fps | Metro Exodus - 1440p: (24fps) 39% more frames per second |
| Battlefield 1 | 84 fps vs 36 fps | Battlefield 1 - 1440p: (48fps) 57% more frames per second |
| Far Cry 5 | 63 fps vs 35 fps | Far Cry 5 - 1440p: (28fps) 44% more frames per second |
| Assassin's Creed Unity | 40 fps vs 33 fps | Assassin's Creed Unity - 1440p: (7fps) 18% more frames per second |
| Resident Evil 2 | 54 fps vs 35 fps | Resident Evil 2 - 1440p: (19fps) 35% more frames per second |
| Shading Units | 1408 vs 2560 | (1152) 45% less Shader Processing Units |
|---|---|---|
| Memory Capacity | 6 GB vs 8 GB | (2GB) 25% less VRAM Capacity |
| Memory Bandwidth | 336 GB/s vs 384 GB/s | Memory bandwidth is (48GB/s) 13% slower |
| Texture Mapping Unit (TMU) | 88 vs 160 | (72) 45% less Texture Mapping Units |
| Render Output Unit (ROP) | 48 vs 64 | (16) 25% less Render Output Units |
| Texture Fill Rate | 157 GT/s vs 160 GT/s | Texel Fill Rate is (3GT/s) 2% slower |
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