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12 nm
14 nm
1920
2304
1365 MHz
1469 MHz
1680 MHz
1545 MHz
6 GB
8 GB
GDDR6
GDDR5
14 Gbps
8 Gbps
192 bit
256 bit
336 GB/s
256 GB/s
120
144
48
32
81 GP/s
49 GP/s
202 GT/s
223 GT/s
6 Flop/s
7 Flop/s
12
12
5
5
190 °F
194 °F
160 Watts
175 Watts
82 fps
59 fps
60 fps
42 fps
78 fps
54 fps
79 fps
56 fps
100 fps
74 fps
78 fps
56 fps
47 fps
28 fps
81 fps
62 fps
GPU Architecture | 12 nm vs 14 nm | GPU architecture size is (2nm) 14% smaller |
---|---|---|
GPU Boost Clock | 1680 MHz vs 1545 MHz | Boost clock speed is (135MHz) 8% higher |
Memory Speed | 14 Gbps vs 8 Gbps | Transfer speed of the memory is (6Gbps) 43% faster |
Memory Bandwidth | 336 GB/s vs 256 GB/s | Memory bandwidth is (80GB/s) 24% faster |
Render Output Unit (ROP) | 48 vs 32 | (16) 33% more Render Output Units |
Pixel Fill Rate | 81 GP/s vs 49 GP/s | Pixel Fill Rate is (32GP/s) 40% faster |
Graphics Card Power | 160 Watts vs 175 Watts | Power consumption is (15Watts) 9% lower |
Rise of the Tomb Raider | 82 fps vs 59 fps | Rise of the Tomb Raider - 1440p: (23fps) 28% more frames per second |
Shadow of the Tomb Raider | 60 fps vs 42 fps | Shadow of the Tomb Raider - 1440p: (18fps) 30% more frames per second |
The Witcher 3 | 78 fps vs 54 fps | The Witcher 3 - 1440p: (24fps) 31% more frames per second |
Metro Exodus | 79 fps vs 56 fps | Metro Exodus - 1440p: (23fps) 29% more frames per second |
Battlefield 1 | 100 fps vs 74 fps | Battlefield 1 - 1440p: (26fps) 26% more frames per second |
Far Cry 5 | 78 fps vs 56 fps | Far Cry 5 - 1440p: (22fps) 28% more frames per second |
Assassin's Creed Unity | 47 fps vs 28 fps | Assassin's Creed Unity - 1440p: (19fps) 40% more frames per second |
Resident Evil 2 | 81 fps vs 62 fps | Resident Evil 2 - 1440p: (19fps) 23% more frames per second |
Shading Units | 1920 vs 2304 | (384) 17% less Shader Processing Units |
---|---|---|
GPU Clock | 1365 MHz vs 1469 MHz | Clock speed is (104MHz) 7% lower |
Memory Capacity | 6 GB vs 8 GB | (2GB) 25% less VRAM Capacity |
Texture Mapping Unit (TMU) | 120 vs 144 | (24) 17% less Texture Mapping Units |
Texture Fill Rate | 202 GT/s vs 223 GT/s | Texel Fill Rate is (21GT/s) 9% slower |
Floating Point Per Second | 6 Flop/s vs 7 Flop/s | (1Flop/s) 14% less Floating Point Operations per minute |
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