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12 nm
28 nm
1280
2880
1530 MHz
875 MHz
1725 MHz
928 MHz
4 GB
3 GB
GDDR6
GDDR5
12 Gbps
7 Gbps
128 bit
384 bit
192 GB/s
336 GB/s
80
240
32
48
55 GP/s
45 GP/s
138 GT/s
223 GT/s
4 Flop/s
5 Flop/s
12
12
5
5
203 °F
203 °F
100 Watts
250 Watts
46 fps
34 fps
39 fps
38 fps
40 fps
37 fps
40 fps
37 fps
39 fps
37 fps
40 fps
27 fps
38 fps
33 fps
38 fps
37 fps
GPU Architecture | 12 nm vs 28 nm | GPU architecture size is (16nm) 57% smaller |
---|---|---|
GPU Clock | 1530 MHz vs 875 MHz | Clock speed is (655MHz) 43% higher |
GPU Boost Clock | 1725 MHz vs 928 MHz | Boost clock speed is (797MHz) 46% higher |
Memory Capacity | 4 GB vs 3 GB | (1GB) 25% more VRAM Capacity |
Memory Speed | 12 Gbps vs 7 Gbps | Transfer speed of the memory is (5Gbps) 42% faster |
Pixel Fill Rate | 55 GP/s vs 45 GP/s | Pixel Fill Rate is (10GP/s) 18% faster |
Graphics Card Power | 100 Watts vs 250 Watts | Power consumption is (150Watts) 60% lower |
Rise of the Tomb Raider | 46 fps vs 34 fps | Rise of the Tomb Raider - 1440p: (12fps) 26% more frames per second |
Shadow of the Tomb Raider | 39 fps vs 38 fps | Shadow of the Tomb Raider - 1440p: (1fps) 3% more frames per second |
The Witcher 3 | 40 fps vs 37 fps | The Witcher 3 - 1440p: (3fps) 8% more frames per second |
Metro Exodus | 40 fps vs 37 fps | Metro Exodus - 1440p: (3fps) 8% more frames per second |
Battlefield 1 | 39 fps vs 37 fps | Battlefield 1 - 1440p: (2fps) 5% more frames per second |
Far Cry 5 | 40 fps vs 27 fps | Far Cry 5 - 1440p: (13fps) 33% more frames per second |
Assassin's Creed Unity | 38 fps vs 33 fps | Assassin's Creed Unity - 1440p: (5fps) 13% more frames per second |
Resident Evil 2 | 38 fps vs 37 fps | Resident Evil 2 - 1440p: (1fps) 3% more frames per second |
Shading Units | 1280 vs 2880 | (1600) 56% less Shader Processing Units |
---|---|---|
Memory Bandwidth | 192 GB/s vs 336 GB/s | Memory bandwidth is (144GB/s) 43% slower |
Texture Mapping Unit (TMU) | 80 vs 240 | (160) 67% less Texture Mapping Units |
Render Output Unit (ROP) | 32 vs 48 | (16) 33% less Render Output Units |
Texture Fill Rate | 138 GT/s vs 223 GT/s | Texel Fill Rate is (85GT/s) 38% slower |
Floating Point Per Second | 4 Flop/s vs 5 Flop/s | (1Flop/s) 20% less Floating Point Operations per minute |
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