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16 nm
28 nm
2560
2880
1607 MHz
875 MHz
1733 MHz
928 MHz
8 GB
3 GB
GDDR5X
GDDR5
10 Gbps
7 Gbps
256 bit
384 bit
320 GB/s
336 GB/s
160
240
64
48
111 GP/s
45 GP/s
277 GT/s
223 GT/s
9 Flop/s
5 Flop/s
12
12
5
5
201 °F
203 °F
180 Watts
250 Watts
92 fps
34 fps
65 fps
38 fps
94 fps
37 fps
96 fps
37 fps
102 fps
37 fps
82 fps
27 fps
68 fps
33 fps
81 fps
37 fps
GPU Architecture | 16 nm vs 28 nm | GPU architecture size is (12nm) 43% smaller |
---|---|---|
GPU Clock | 1607 MHz vs 875 MHz | Clock speed is (732MHz) 46% higher |
GPU Boost Clock | 1733 MHz vs 928 MHz | Boost clock speed is (805MHz) 46% higher |
Memory Capacity | 8 GB vs 3 GB | (5GB) 63% more VRAM Capacity |
Memory Speed | 10 Gbps vs 7 Gbps | Transfer speed of the memory is (3Gbps) 30% faster |
Render Output Unit (ROP) | 64 vs 48 | (16) 25% more Render Output Units |
Pixel Fill Rate | 111 GP/s vs 45 GP/s | Pixel Fill Rate is (66GP/s) 59% faster |
Texture Fill Rate | 277 GT/s vs 223 GT/s | Texel Fill Rate is (54GT/s) 19% faster |
Floating Point Per Second | 9 Flop/s vs 5 Flop/s | (4Flop/s) 44% more Floating Point Operations per minute |
Graphics Card Power | 180 Watts vs 250 Watts | Power consumption is (70Watts) 28% lower |
Rise of the Tomb Raider | 92 fps vs 34 fps | Rise of the Tomb Raider - 1440p: (58fps) 63% more frames per second |
Shadow of the Tomb Raider | 65 fps vs 38 fps | Shadow of the Tomb Raider - 1440p: (27fps) 42% more frames per second |
The Witcher 3 | 94 fps vs 37 fps | The Witcher 3 - 1440p: (57fps) 61% more frames per second |
Metro Exodus | 96 fps vs 37 fps | Metro Exodus - 1440p: (59fps) 61% more frames per second |
Battlefield 1 | 102 fps vs 37 fps | Battlefield 1 - 1440p: (65fps) 64% more frames per second |
Far Cry 5 | 82 fps vs 27 fps | Far Cry 5 - 1440p: (55fps) 67% more frames per second |
Assassin's Creed Unity | 68 fps vs 33 fps | Assassin's Creed Unity - 1440p: (35fps) 51% more frames per second |
Resident Evil 2 | 81 fps vs 37 fps | Resident Evil 2 - 1440p: (44fps) 54% more frames per second |
Shading Units | 2560 vs 2880 | (320) 11% less Shader Processing Units |
---|---|---|
Memory Bandwidth | 320 GB/s vs 336 GB/s | Memory bandwidth is (16GB/s) 5% slower |
Texture Mapping Unit (TMU) | 160 vs 240 | (80) 33% less Texture Mapping Units |
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