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16 nm
28 nm
1280
1536
1632 MHz
1046 MHz
1860 MHz
1085 MHz
6 GB
2 GB
GDDR5
GDDR5
8 Gbps
7 Gbps
192 bit
256 bit
192 GB/s
224 GB/s
80
128
48
32
89 GP/s
35 GP/s
149 GT/s
139 GT/s
5 Flop/s
3 Flop/s
12
12
5
5
201 °F
208 °F
120 Watts
230 Watts
52 fps
25 fps
43 fps
30 fps
46 fps
31 fps
48 fps
32 fps
62 fps
31 fps
48 fps
25 fps
36 fps
27 fps
49 fps
28 fps
GPU Architecture | 16 nm vs 28 nm | GPU architecture size is (12nm) 43% smaller |
---|---|---|
GPU Clock | 1632 MHz vs 1046 MHz | Clock speed is (586MHz) 36% higher |
GPU Boost Clock | 1860 MHz vs 1085 MHz | Boost clock speed is (775MHz) 42% higher |
Memory Capacity | 6 GB vs 2 GB | (4GB) 67% more VRAM Capacity |
Memory Speed | 8 Gbps vs 7 Gbps | Transfer speed of the memory is (1Gbps) 13% faster |
Render Output Unit (ROP) | 48 vs 32 | (16) 33% more Render Output Units |
Pixel Fill Rate | 89 GP/s vs 35 GP/s | Pixel Fill Rate is (54GP/s) 61% faster |
Texture Fill Rate | 149 GT/s vs 139 GT/s | Texel Fill Rate is (10GT/s) 7% faster |
Floating Point Per Second | 5 Flop/s vs 3 Flop/s | (2Flop/s) 40% more Floating Point Operations per minute |
Graphics Card Power | 120 Watts vs 230 Watts | Power consumption is (110Watts) 48% lower |
Rise of the Tomb Raider | 52 fps vs 25 fps | Rise of the Tomb Raider - 1440p: (27fps) 52% more frames per second |
Shadow of the Tomb Raider | 43 fps vs 30 fps | Shadow of the Tomb Raider - 1440p: (13fps) 30% more frames per second |
The Witcher 3 | 46 fps vs 31 fps | The Witcher 3 - 1440p: (15fps) 33% more frames per second |
Metro Exodus | 48 fps vs 32 fps | Metro Exodus - 1440p: (16fps) 33% more frames per second |
Battlefield 1 | 62 fps vs 31 fps | Battlefield 1 - 1440p: (31fps) 50% more frames per second |
Far Cry 5 | 48 fps vs 25 fps | Far Cry 5 - 1440p: (23fps) 48% more frames per second |
Assassin's Creed Unity | 36 fps vs 27 fps | Assassin's Creed Unity - 1440p: (9fps) 25% more frames per second |
Resident Evil 2 | 49 fps vs 28 fps | Resident Evil 2 - 1440p: (21fps) 43% more frames per second |
Shading Units | 1280 vs 1536 | (256) 17% less Shader Processing Units |
---|---|---|
Memory Bandwidth | 192 GB/s vs 224 GB/s | Memory bandwidth is (32GB/s) 14% slower |
Texture Mapping Unit (TMU) | 80 vs 128 | (48) 38% less Texture Mapping Units |
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