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7 nm
28 nm
2304
2880
1375 MHz
875 MHz
1560 MHz
928 MHz
6 GB
3 GB
GDDR6
GDDR5
12 Gbps
7 Gbps
192 bit
384 bit
288 GB/s
336 GB/s
144
240
64
48
100 GP/s
45 GP/s
225 GT/s
223 GT/s
7 Flop/s
5 Flop/s
12
12
5
5
194 °F
203 °F
150 Watts
250 Watts
70 fps
34 fps
64 fps
38 fps
60 fps
37 fps
60 fps
37 fps
62 fps
37 fps
59 fps
27 fps
43 fps
33 fps
62 fps
37 fps
GPU Architecture | 7 nm vs 28 nm | GPU architecture size is (21nm) 75% smaller |
---|---|---|
GPU Clock | 1375 MHz vs 875 MHz | Clock speed is (500MHz) 36% higher |
GPU Boost Clock | 1560 MHz vs 928 MHz | Boost clock speed is (632MHz) 41% higher |
Memory Capacity | 6 GB vs 3 GB | (3GB) 50% more VRAM Capacity |
Memory Speed | 12 Gbps vs 7 Gbps | Transfer speed of the memory is (5Gbps) 42% faster |
Render Output Unit (ROP) | 64 vs 48 | (16) 25% more Render Output Units |
Pixel Fill Rate | 100 GP/s vs 45 GP/s | Pixel Fill Rate is (55GP/s) 55% faster |
Texture Fill Rate | 225 GT/s vs 223 GT/s | Texel Fill Rate is (2GT/s) 1% faster |
Floating Point Per Second | 7 Flop/s vs 5 Flop/s | (2Flop/s) 29% more Floating Point Operations per minute |
Graphics Card Power | 150 Watts vs 250 Watts | Power consumption is (100Watts) 40% lower |
Rise of the Tomb Raider | 70 fps vs 34 fps | Rise of the Tomb Raider - 1440p: (36fps) 51% more frames per second |
Shadow of the Tomb Raider | 64 fps vs 38 fps | Shadow of the Tomb Raider - 1440p: (26fps) 41% more frames per second |
The Witcher 3 | 60 fps vs 37 fps | The Witcher 3 - 1440p: (23fps) 38% more frames per second |
Metro Exodus | 60 fps vs 37 fps | Metro Exodus - 1440p: (23fps) 38% more frames per second |
Battlefield 1 | 62 fps vs 37 fps | Battlefield 1 - 1440p: (25fps) 40% more frames per second |
Far Cry 5 | 59 fps vs 27 fps | Far Cry 5 - 1440p: (32fps) 54% more frames per second |
Assassin's Creed Unity | 43 fps vs 33 fps | Assassin's Creed Unity - 1440p: (10fps) 23% more frames per second |
Resident Evil 2 | 62 fps vs 37 fps | Resident Evil 2 - 1440p: (25fps) 40% more frames per second |
Shading Units | 2304 vs 2880 | (576) 20% less Shader Processing Units |
---|---|---|
Memory Bandwidth | 288 GB/s vs 336 GB/s | Memory bandwidth is (48GB/s) 14% slower |
Texture Mapping Unit (TMU) | 144 vs 240 | (96) 40% less Texture Mapping Units |
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