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28 nm
12 nm
2816
2304
1050 MHz
1410 MHz
1050 MHz
1620 MHz
8 GB
8 GB
GDDR5
GDDR6
6 Gbps
14 Gbps
512 bit
256 bit
384 GB/s
448 GB/s
176
144
64
64
67 GP/s
104 GP/s
185 GT/s
233 GT/s
6 Flop/s
7 Flop/s
12
12
5
5
194 °F
192 °F
275 Watts
160 Watts
41 fps
93 fps
39 fps
77 fps
42 fps
91 fps
39 fps
91 fps
40 fps
112 fps
40 fps
89 fps
33 fps
71 fps
45 fps
91 fps
GPU Architecture | 12 nm vs 28 nm | GPU architecture size is (16nm) 57% smaller |
---|---|---|
GPU Clock | 1410 MHz vs 1050 MHz | Clock speed is (360MHz) 26% higher |
GPU Boost Clock | 1620 MHz vs 1050 MHz | Boost clock speed is (570MHz) 35% higher |
Memory Speed | 14 Gbps vs 6 Gbps | Transfer speed of the memory is (8Gbps) 57% faster |
Memory Bandwidth | 448 GB/s vs 384 GB/s | Memory bandwidth is (64GB/s) 14% faster |
Pixel Fill Rate | 104 GP/s vs 67 GP/s | Pixel Fill Rate is (37GP/s) 36% faster |
Texture Fill Rate | 233 GT/s vs 185 GT/s | Texel Fill Rate is (48GT/s) 21% faster |
Floating Point Per Second | 7 Flop/s vs 6 Flop/s | (1Flop/s) 14% more Floating Point Operations per minute |
Graphics Card Power | 160 Watts vs 275 Watts | Power consumption is (115Watts) 42% lower |
Rise of the Tomb Raider | 93 fps vs 41 fps | Rise of the Tomb Raider - 1440p: (52fps) 56% more frames per second |
Shadow of the Tomb Raider | 77 fps vs 39 fps | Shadow of the Tomb Raider - 1440p: (38fps) 49% more frames per second |
The Witcher 3 | 91 fps vs 42 fps | The Witcher 3 - 1440p: (49fps) 54% more frames per second |
Metro Exodus | 91 fps vs 39 fps | Metro Exodus - 1440p: (52fps) 57% more frames per second |
Battlefield 1 | 112 fps vs 40 fps | Battlefield 1 - 1440p: (72fps) 64% more frames per second |
Far Cry 5 | 89 fps vs 40 fps | Far Cry 5 - 1440p: (49fps) 55% more frames per second |
Assassin's Creed Unity | 71 fps vs 33 fps | Assassin's Creed Unity - 1440p: (38fps) 54% more frames per second |
Resident Evil 2 | 91 fps vs 45 fps | Resident Evil 2 - 1440p: (46fps) 51% more frames per second |
Shading Units | 2304 vs 2816 | (512) 18% less Shader Processing Units |
---|---|---|
Texture Mapping Unit (TMU) | 144 vs 176 | (32) 18% less Texture Mapping Units |
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