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28 nm
7 nm
2816
2048
1050 MHz
1375 MHz
1050 MHz
1560 MHz
8 GB
6 GB
GDDR5
GDDR6
6 Gbps
12 Gbps
512 bit
192 bit
384 GB/s
288 GB/s
176
128
64
64
67 GP/s
100 GP/s
185 GT/s
200 GT/s
6 Flop/s
6 Flop/s
12
12
5
5
194 °F
194 °F
275 Watts
150 Watts
41 fps
69 fps
39 fps
64 fps
42 fps
59 fps
39 fps
60 fps
40 fps
61 fps
40 fps
58 fps
33 fps
42 fps
45 fps
61 fps
GPU Architecture | 7 nm vs 28 nm | GPU architecture size is (21nm) 75% smaller |
---|---|---|
GPU Clock | 1375 MHz vs 1050 MHz | Clock speed is (325MHz) 24% higher |
GPU Boost Clock | 1560 MHz vs 1050 MHz | Boost clock speed is (510MHz) 33% higher |
Memory Speed | 12 Gbps vs 6 Gbps | Transfer speed of the memory is (6Gbps) 50% faster |
Pixel Fill Rate | 100 GP/s vs 67 GP/s | Pixel Fill Rate is (33GP/s) 33% faster |
Texture Fill Rate | 200 GT/s vs 185 GT/s | Texel Fill Rate is (15GT/s) 8% faster |
Graphics Card Power | 150 Watts vs 275 Watts | Power consumption is (125Watts) 45% lower |
Rise of the Tomb Raider | 69 fps vs 41 fps | Rise of the Tomb Raider - 1440p: (28fps) 41% more frames per second |
Shadow of the Tomb Raider | 64 fps vs 39 fps | Shadow of the Tomb Raider - 1440p: (25fps) 39% more frames per second |
The Witcher 3 | 59 fps vs 42 fps | The Witcher 3 - 1440p: (17fps) 29% more frames per second |
Metro Exodus | 60 fps vs 39 fps | Metro Exodus - 1440p: (21fps) 35% more frames per second |
Battlefield 1 | 61 fps vs 40 fps | Battlefield 1 - 1440p: (21fps) 34% more frames per second |
Far Cry 5 | 58 fps vs 40 fps | Far Cry 5 - 1440p: (18fps) 31% more frames per second |
Assassin's Creed Unity | 42 fps vs 33 fps | Assassin's Creed Unity - 1440p: (9fps) 21% more frames per second |
Resident Evil 2 | 61 fps vs 45 fps | Resident Evil 2 - 1440p: (16fps) 26% more frames per second |
Shading Units | 2048 vs 2816 | (768) 27% less Shader Processing Units |
---|---|---|
Memory Capacity | 6 GB vs 8 GB | (2GB) 25% less VRAM Capacity |
Memory Bandwidth | 288 GB/s vs 384 GB/s | Memory bandwidth is (96GB/s) 25% slower |
Texture Mapping Unit (TMU) | 128 vs 176 | (48) 27% less Texture Mapping Units |
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