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28 nm
7 nm
2816
2304
1000 MHz
1625 MHz
1000 MHz
1725 MHz
4 GB
8 GB
GDDR5
GDDR6
5 Gbps
14 Gbps
512 bit
256 bit
320 GB/s
448 GB/s
176
144
64
64
64 GP/s
110 GP/s
176 GT/s
248 GT/s
6 Flop/s
8 Flop/s
12
12
5
5
194 °F
194 °F
290 Watts
180 Watts
37 fps
78 fps
37 fps
72 fps
38 fps
69 fps
37 fps
65 fps
35 fps
70 fps
34 fps
68 fps
35 fps
38 fps
37 fps
69 fps
GPU Architecture | 7 nm vs 28 nm | GPU architecture size is (21nm) 75% smaller |
---|---|---|
GPU Clock | 1625 MHz vs 1000 MHz | Clock speed is (625MHz) 38% higher |
GPU Boost Clock | 1725 MHz vs 1000 MHz | Boost clock speed is (725MHz) 42% higher |
Memory Capacity | 8 GB vs 4 GB | (4GB) 50% more VRAM Capacity |
Memory Speed | 14 Gbps vs 5 Gbps | Transfer speed of the memory is (9Gbps) 64% faster |
Memory Bandwidth | 448 GB/s vs 320 GB/s | Memory bandwidth is (128GB/s) 29% faster |
Pixel Fill Rate | 110 GP/s vs 64 GP/s | Pixel Fill Rate is (46GP/s) 42% faster |
Texture Fill Rate | 248 GT/s vs 176 GT/s | Texel Fill Rate is (72GT/s) 29% faster |
Floating Point Per Second | 8 Flop/s vs 6 Flop/s | (2Flop/s) 25% more Floating Point Operations per minute |
Graphics Card Power | 180 Watts vs 290 Watts | Power consumption is (110Watts) 38% lower |
Rise of the Tomb Raider | 78 fps vs 37 fps | Rise of the Tomb Raider - 1440p: (41fps) 53% more frames per second |
Shadow of the Tomb Raider | 72 fps vs 37 fps | Shadow of the Tomb Raider - 1440p: (35fps) 49% more frames per second |
The Witcher 3 | 69 fps vs 38 fps | The Witcher 3 - 1440p: (31fps) 45% more frames per second |
Metro Exodus | 65 fps vs 37 fps | Metro Exodus - 1440p: (28fps) 43% more frames per second |
Battlefield 1 | 70 fps vs 35 fps | Battlefield 1 - 1440p: (35fps) 50% more frames per second |
Far Cry 5 | 68 fps vs 34 fps | Far Cry 5 - 1440p: (34fps) 50% more frames per second |
Assassin's Creed Unity | 38 fps vs 35 fps | Assassin's Creed Unity - 1440p: (3fps) 8% more frames per second |
Resident Evil 2 | 69 fps vs 37 fps | Resident Evil 2 - 1440p: (32fps) 46% more frames per second |
Shading Units | 2304 vs 2816 | (512) 18% less Shader Processing Units |
---|---|---|
Texture Mapping Unit (TMU) | 144 vs 176 | (32) 18% less Texture Mapping Units |
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