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16 nm
28 nm
1280
2816
1620 MHz
1000 MHz
1847 MHz
1000 MHz
6 GB
4 GB
GDDR5
GDDR5
8 Gbps
5 Gbps
192 bit
512 bit
192 GB/s
320 GB/s
80
176
48
64
89 GP/s
64 GP/s
148 GT/s
176 GT/s
5 Flop/s
6 Flop/s
12
12
5
5
201 °F
194 °F
120 Watts
290 Watts
52 fps
37 fps
43 fps
37 fps
46 fps
38 fps
48 fps
37 fps
62 fps
35 fps
48 fps
34 fps
36 fps
35 fps
49 fps
37 fps
GPU Architecture | 16 nm vs 28 nm | GPU architecture size is (12nm) 43% smaller |
---|---|---|
GPU Clock | 1620 MHz vs 1000 MHz | Clock speed is (620MHz) 38% higher |
GPU Boost Clock | 1847 MHz vs 1000 MHz | Boost clock speed is (847MHz) 46% higher |
Memory Capacity | 6 GB vs 4 GB | (2GB) 33% more VRAM Capacity |
Memory Speed | 8 Gbps vs 5 Gbps | Transfer speed of the memory is (3Gbps) 38% faster |
Pixel Fill Rate | 89 GP/s vs 64 GP/s | Pixel Fill Rate is (25GP/s) 28% faster |
Graphics Card Power | 120 Watts vs 290 Watts | Power consumption is (170Watts) 59% lower |
Rise of the Tomb Raider | 52 fps vs 37 fps | Rise of the Tomb Raider - 1440p: (15fps) 29% more frames per second |
Shadow of the Tomb Raider | 43 fps vs 37 fps | Shadow of the Tomb Raider - 1440p: (6fps) 14% more frames per second |
The Witcher 3 | 46 fps vs 38 fps | The Witcher 3 - 1440p: (8fps) 17% more frames per second |
Metro Exodus | 48 fps vs 37 fps | Metro Exodus - 1440p: (11fps) 23% more frames per second |
Battlefield 1 | 62 fps vs 35 fps | Battlefield 1 - 1440p: (27fps) 44% more frames per second |
Far Cry 5 | 48 fps vs 34 fps | Far Cry 5 - 1440p: (14fps) 29% more frames per second |
Assassin's Creed Unity | 36 fps vs 35 fps | Assassin's Creed Unity - 1440p: (1fps) 3% more frames per second |
Resident Evil 2 | 49 fps vs 37 fps | Resident Evil 2 - 1440p: (12fps) 24% more frames per second |
Shading Units | 1280 vs 2816 | (1536) 55% less Shader Processing Units |
---|---|---|
Memory Bandwidth | 192 GB/s vs 320 GB/s | Memory bandwidth is (128GB/s) 40% slower |
Texture Mapping Unit (TMU) | 80 vs 176 | (96) 55% less Texture Mapping Units |
Render Output Unit (ROP) | 48 vs 64 | (16) 25% less Render Output Units |
Texture Fill Rate | 148 GT/s vs 176 GT/s | Texel Fill Rate is (28GT/s) 16% slower |
Floating Point Per Second | 5 Flop/s vs 6 Flop/s | (1Flop/s) 17% less Floating Point Operations per minute |
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