By creating an account, you agree to the Terms and Privacy policy
12 nm
28 nm
3072
4096
1650 MHz
1050 MHz
1815 MHz
1050 MHz
8 GB
4 GB
GDDR6
HBM
15 Gbps
1 Gbps
256 bit
4096 bit
495 GB/s
512 GB/s
192
256
64
64
116 GP/s
67 GP/s
349 GT/s
269 GT/s
11 Flop/s
9 Flop/s
12
12
5
5
192 °F
194 °F
250 Watts
275 Watts
114 fps
62 fps
96 fps
58 fps
112 fps
63 fps
122 fps
63 fps
147 fps
64 fps
111 fps
52 fps
92 fps
54 fps
103 fps
51 fps
GPU Architecture | 12 nm vs 28 nm | GPU architecture size is (16nm) 57% smaller |
---|---|---|
GPU Clock | 1650 MHz vs 1050 MHz | Clock speed is (600MHz) 36% higher |
GPU Boost Clock | 1815 MHz vs 1050 MHz | Boost clock speed is (765MHz) 42% higher |
Memory Capacity | 8 GB vs 4 GB | (4GB) 50% more VRAM Capacity |
Memory Speed | 15 Gbps vs 1 Gbps | Transfer speed of the memory is (14Gbps) 93% faster |
Pixel Fill Rate | 116 GP/s vs 67 GP/s | Pixel Fill Rate is (49GP/s) 42% faster |
Texture Fill Rate | 349 GT/s vs 269 GT/s | Texel Fill Rate is (80GT/s) 23% faster |
Floating Point Per Second | 11 Flop/s vs 9 Flop/s | (2Flop/s) 18% more Floating Point Operations per minute |
Graphics Card Power | 250 Watts vs 275 Watts | Power consumption is (25Watts) 9% lower |
Rise of the Tomb Raider | 114 fps vs 62 fps | Rise of the Tomb Raider - 1440p: (52fps) 46% more frames per second |
Shadow of the Tomb Raider | 96 fps vs 58 fps | Shadow of the Tomb Raider - 1440p: (38fps) 40% more frames per second |
The Witcher 3 | 112 fps vs 63 fps | The Witcher 3 - 1440p: (49fps) 44% more frames per second |
Metro Exodus | 122 fps vs 63 fps | Metro Exodus - 1440p: (59fps) 48% more frames per second |
Battlefield 1 | 147 fps vs 64 fps | Battlefield 1 - 1440p: (83fps) 56% more frames per second |
Far Cry 5 | 111 fps vs 52 fps | Far Cry 5 - 1440p: (59fps) 53% more frames per second |
Assassin's Creed Unity | 92 fps vs 54 fps | Assassin's Creed Unity - 1440p: (38fps) 41% more frames per second |
Resident Evil 2 | 103 fps vs 51 fps | Resident Evil 2 - 1440p: (52fps) 50% more frames per second |
Shading Units | 3072 vs 4096 | (1024) 25% less Shader Processing Units |
---|---|---|
Memory Bandwidth | 495 GB/s vs 512 GB/s | Memory bandwidth is (17GB/s) 3% slower |
Texture Mapping Unit (TMU) | 192 vs 256 | (64) 25% less Texture Mapping Units |
This site uses cookies to provide you with a better browsing experience. Further information may be found in the Cookie Policy. OK