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12 nm
28 nm
2176
2816
1470 MHz
1050 MHz
1650 MHz
1050 MHz
8 GB
8 GB
GDDR6
GDDR5
14 Gbps
6 Gbps
256 bit
512 bit
448 GB/s
384 GB/s
136
176
64
64
106 GP/s
67 GP/s
224 GT/s
185 GT/s
7 Flop/s
6 Flop/s
12
12
5
5
192 °F
194 °F
160 Watts
275 Watts
90 fps
41 fps
73 fps
39 fps
85 fps
42 fps
84 fps
39 fps
115 fps
40 fps
87 fps
40 fps
70 fps
33 fps
88 fps
45 fps
GPU Architecture | 12 nm vs 28 nm | GPU architecture size is (16nm) 57% smaller |
---|---|---|
GPU Clock | 1470 MHz vs 1050 MHz | Clock speed is (420MHz) 29% higher |
GPU Boost Clock | 1650 MHz vs 1050 MHz | Boost clock speed is (600MHz) 36% higher |
Memory Speed | 14 Gbps vs 6 Gbps | Transfer speed of the memory is (8Gbps) 57% faster |
Memory Bandwidth | 448 GB/s vs 384 GB/s | Memory bandwidth is (64GB/s) 14% faster |
Pixel Fill Rate | 106 GP/s vs 67 GP/s | Pixel Fill Rate is (39GP/s) 37% faster |
Texture Fill Rate | 224 GT/s vs 185 GT/s | Texel Fill Rate is (39GT/s) 17% faster |
Floating Point Per Second | 7 Flop/s vs 6 Flop/s | (1Flop/s) 14% more Floating Point Operations per minute |
Graphics Card Power | 160 Watts vs 275 Watts | Power consumption is (115Watts) 42% lower |
Rise of the Tomb Raider | 90 fps vs 41 fps | Rise of the Tomb Raider - 1440p: (49fps) 54% more frames per second |
Shadow of the Tomb Raider | 73 fps vs 39 fps | Shadow of the Tomb Raider - 1440p: (34fps) 47% more frames per second |
The Witcher 3 | 85 fps vs 42 fps | The Witcher 3 - 1440p: (43fps) 51% more frames per second |
Metro Exodus | 84 fps vs 39 fps | Metro Exodus - 1440p: (45fps) 54% more frames per second |
Battlefield 1 | 115 fps vs 40 fps | Battlefield 1 - 1440p: (75fps) 65% more frames per second |
Far Cry 5 | 87 fps vs 40 fps | Far Cry 5 - 1440p: (47fps) 54% more frames per second |
Assassin's Creed Unity | 70 fps vs 33 fps | Assassin's Creed Unity - 1440p: (37fps) 53% more frames per second |
Resident Evil 2 | 88 fps vs 45 fps | Resident Evil 2 - 1440p: (43fps) 49% more frames per second |
Shading Units | 2176 vs 2816 | (640) 23% less Shader Processing Units |
---|---|---|
Texture Mapping Unit (TMU) | 136 vs 176 | (40) 23% less Texture Mapping Units |
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