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12 nm
14 nm
2176
3584
1470 MHz
1138 MHz
1650 MHz
1474 MHz
8 GB
8 GB
GDDR6
HBM2
14 Gbps
2 Gbps
256 bit
2048 bit
448 GB/s
410 GB/s
136
224
64
64
106 GP/s
94 GP/s
224 GT/s
330 GT/s
7 Flop/s
11 Flop/s
12
12
5
5
192 °F
185 °F
160 Watts
210 Watts
90 fps
80 fps
73 fps
58 fps
85 fps
72 fps
84 fps
76 fps
115 fps
98 fps
87 fps
78 fps
70 fps
66 fps
88 fps
85 fps
GPU Architecture | 12 nm vs 14 nm | GPU architecture size is (2nm) 14% smaller |
---|---|---|
GPU Clock | 1470 MHz vs 1138 MHz | Clock speed is (332MHz) 23% higher |
GPU Boost Clock | 1650 MHz vs 1474 MHz | Boost clock speed is (176MHz) 11% higher |
Memory Speed | 14 Gbps vs 2 Gbps | Transfer speed of the memory is (12Gbps) 86% faster |
Memory Bandwidth | 448 GB/s vs 410 GB/s | Memory bandwidth is (38GB/s) 8% faster |
Pixel Fill Rate | 106 GP/s vs 94 GP/s | Pixel Fill Rate is (12GP/s) 11% faster |
Graphics Card Power | 160 Watts vs 210 Watts | Power consumption is (50Watts) 24% lower |
Rise of the Tomb Raider | 90 fps vs 80 fps | Rise of the Tomb Raider - 1440p: (10fps) 11% more frames per second |
Shadow of the Tomb Raider | 73 fps vs 58 fps | Shadow of the Tomb Raider - 1440p: (15fps) 21% more frames per second |
The Witcher 3 | 85 fps vs 72 fps | The Witcher 3 - 1440p: (13fps) 15% more frames per second |
Metro Exodus | 84 fps vs 76 fps | Metro Exodus - 1440p: (8fps) 10% more frames per second |
Battlefield 1 | 115 fps vs 98 fps | Battlefield 1 - 1440p: (17fps) 15% more frames per second |
Far Cry 5 | 87 fps vs 78 fps | Far Cry 5 - 1440p: (9fps) 10% more frames per second |
Assassin's Creed Unity | 70 fps vs 66 fps | Assassin's Creed Unity - 1440p: (4fps) 6% more frames per second |
Resident Evil 2 | 88 fps vs 85 fps | Resident Evil 2 - 1440p: (3fps) 3% more frames per second |
Shading Units | 2176 vs 3584 | (1408) 39% less Shader Processing Units |
---|---|---|
Texture Mapping Unit (TMU) | 136 vs 224 | (88) 39% less Texture Mapping Units |
Texture Fill Rate | 224 GT/s vs 330 GT/s | Texel Fill Rate is (106GT/s) 32% slower |
Floating Point Per Second | 7 Flop/s vs 11 Flop/s | (4Flop/s) 36% less Floating Point Operations per minute |
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