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12 nm
14 nm
2176
2304
1470 MHz
1469 MHz
1650 MHz
1545 MHz
8 GB
8 GB
GDDR6
GDDR5
14 Gbps
8 Gbps
256 bit
256 bit
448 GB/s
256 GB/s
136
144
64
32
106 GP/s
49 GP/s
224 GT/s
223 GT/s
7 Flop/s
7 Flop/s
12
12
5
5
192 °F
194 °F
160 Watts
175 Watts
90 fps
59 fps
73 fps
42 fps
85 fps
54 fps
84 fps
56 fps
115 fps
74 fps
87 fps
56 fps
70 fps
28 fps
88 fps
62 fps
GPU Architecture | 12 nm vs 14 nm | GPU architecture size is (2nm) 14% smaller |
---|---|---|
GPU Clock | 1470 MHz vs 1469 MHz | Clock speed is (1MHz) 0% higher |
GPU Boost Clock | 1650 MHz vs 1545 MHz | Boost clock speed is (105MHz) 6% higher |
Memory Speed | 14 Gbps vs 8 Gbps | Transfer speed of the memory is (6Gbps) 43% faster |
Memory Bandwidth | 448 GB/s vs 256 GB/s | Memory bandwidth is (192GB/s) 43% faster |
Render Output Unit (ROP) | 64 vs 32 | (32) 50% more Render Output Units |
Pixel Fill Rate | 106 GP/s vs 49 GP/s | Pixel Fill Rate is (57GP/s) 54% faster |
Texture Fill Rate | 224 GT/s vs 223 GT/s | Texel Fill Rate is (1GT/s) 0% faster |
Graphics Card Power | 160 Watts vs 175 Watts | Power consumption is (15Watts) 9% lower |
Rise of the Tomb Raider | 90 fps vs 59 fps | Rise of the Tomb Raider - 1440p: (31fps) 34% more frames per second |
Shadow of the Tomb Raider | 73 fps vs 42 fps | Shadow of the Tomb Raider - 1440p: (31fps) 42% more frames per second |
The Witcher 3 | 85 fps vs 54 fps | The Witcher 3 - 1440p: (31fps) 36% more frames per second |
Metro Exodus | 84 fps vs 56 fps | Metro Exodus - 1440p: (28fps) 33% more frames per second |
Battlefield 1 | 115 fps vs 74 fps | Battlefield 1 - 1440p: (41fps) 36% more frames per second |
Far Cry 5 | 87 fps vs 56 fps | Far Cry 5 - 1440p: (31fps) 36% more frames per second |
Assassin's Creed Unity | 70 fps vs 28 fps | Assassin's Creed Unity - 1440p: (42fps) 60% more frames per second |
Resident Evil 2 | 88 fps vs 62 fps | Resident Evil 2 - 1440p: (26fps) 30% more frames per second |
Shading Units | 2176 vs 2304 | (128) 6% less Shader Processing Units |
---|---|---|
Texture Mapping Unit (TMU) | 136 vs 144 | (8) 6% less Texture Mapping Units |
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