By creating an account, you agree to the Terms and Privacy policy
28 nm
28 nm
2880
2816
889 MHz
1190 MHz
980 MHz
1291 MHz
6 GB
6 GB
GDDR5
GDDR5
7 Gbps
7 Gbps
384 bit
384 bit
336 GB/s
336 GB/s
240
176
48
96
47 GP/s
124 GP/s
235 GT/s
227 GT/s
6 Flop/s
7 Flop/s
12
12
5
5
203 °F
198 °F
250 Watts
250 Watts
62 fps
56 fps
50 fps
53 fps
63 fps
55 fps
65 fps
54 fps
84 fps
61 fps
58 fps
57 fps
37 fps
38 fps
50 fps
56 fps
Shading Units | 2880 vs 2816 | (64) 2% more Shader Processing Units |
---|---|---|
Texture Mapping Unit (TMU) | 240 vs 176 | (64) 27% more Texture Mapping Units |
Texture Fill Rate | 235 GT/s vs 227 GT/s | Texel Fill Rate is (8GT/s) 3% faster |
Rise of the Tomb Raider | 62 fps vs 56 fps | Rise of the Tomb Raider - 1440p: (6fps) 10% more frames per second |
The Witcher 3 | 63 fps vs 55 fps | The Witcher 3 - 1440p: (8fps) 13% more frames per second |
Metro Exodus | 65 fps vs 54 fps | Metro Exodus - 1440p: (11fps) 17% more frames per second |
Battlefield 1 | 84 fps vs 61 fps | Battlefield 1 - 1440p: (23fps) 27% more frames per second |
Far Cry 5 | 58 fps vs 57 fps | Far Cry 5 - 1440p: (1fps) 2% more frames per second |
GPU Clock | 889 MHz vs 1190 MHz | Clock speed is (301MHz) 25% lower |
---|---|---|
GPU Boost Clock | 980 MHz vs 1291 MHz | Boost clock speed is (311MHz) 24% lower |
Render Output Unit (ROP) | 48 vs 96 | (48) 50% less Render Output Units |
Pixel Fill Rate | 47 GP/s vs 124 GP/s | Pixel Fill Rate is (77GP/s) 62% slower |
Floating Point Per Second | 6 Flop/s vs 7 Flop/s | (1Flop/s) 14% less Floating Point Operations per minute |
Shadow of the Tomb Raider | 50 fps vs 53 fps | Shadow of the Tomb Raider - 1440p: (3fps) 6% less frames per second |
Assassin's Creed Unity | 37 fps vs 38 fps | Assassin's Creed Unity - 1440p: (1fps) 3% less frames per second |
Resident Evil 2 | 50 fps vs 56 fps | Resident Evil 2 - 1440p: (6fps) 11% less frames per second |
This site uses cookies to provide you with a better browsing experience. Further information may be found in the Cookie Policy. OK