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16 nm
28 nm
2560
2816
1607 MHz
1050 MHz
1733 MHz
1050 MHz
8 GB
8 GB
GDDR5X
GDDR5
10 Gbps
6 Gbps
256 bit
512 bit
320 GB/s
384 GB/s
160
176
64
64
111 GP/s
67 GP/s
277 GT/s
185 GT/s
9 Flop/s
6 Flop/s
12
12
5
5
201 °F
194 °F
180 Watts
275 Watts
92 fps
41 fps
65 fps
39 fps
94 fps
42 fps
96 fps
39 fps
102 fps
40 fps
82 fps
40 fps
68 fps
33 fps
81 fps
45 fps
GPU Architecture | 16 nm vs 28 nm | GPU architecture size is (12nm) 43% smaller |
---|---|---|
GPU Clock | 1607 MHz vs 1050 MHz | Clock speed is (557MHz) 35% higher |
GPU Boost Clock | 1733 MHz vs 1050 MHz | Boost clock speed is (683MHz) 39% higher |
Memory Speed | 10 Gbps vs 6 Gbps | Transfer speed of the memory is (4Gbps) 40% faster |
Pixel Fill Rate | 111 GP/s vs 67 GP/s | Pixel Fill Rate is (44GP/s) 40% faster |
Texture Fill Rate | 277 GT/s vs 185 GT/s | Texel Fill Rate is (92GT/s) 33% faster |
Floating Point Per Second | 9 Flop/s vs 6 Flop/s | (3Flop/s) 33% more Floating Point Operations per minute |
Graphics Card Power | 180 Watts vs 275 Watts | Power consumption is (95Watts) 35% lower |
Rise of the Tomb Raider | 92 fps vs 41 fps | Rise of the Tomb Raider - 1440p: (51fps) 55% more frames per second |
Shadow of the Tomb Raider | 65 fps vs 39 fps | Shadow of the Tomb Raider - 1440p: (26fps) 40% more frames per second |
The Witcher 3 | 94 fps vs 42 fps | The Witcher 3 - 1440p: (52fps) 55% more frames per second |
Metro Exodus | 96 fps vs 39 fps | Metro Exodus - 1440p: (57fps) 59% more frames per second |
Battlefield 1 | 102 fps vs 40 fps | Battlefield 1 - 1440p: (62fps) 61% more frames per second |
Far Cry 5 | 82 fps vs 40 fps | Far Cry 5 - 1440p: (42fps) 51% more frames per second |
Assassin's Creed Unity | 68 fps vs 33 fps | Assassin's Creed Unity - 1440p: (35fps) 51% more frames per second |
Resident Evil 2 | 81 fps vs 45 fps | Resident Evil 2 - 1440p: (36fps) 44% more frames per second |
Shading Units | 2560 vs 2816 | (256) 9% less Shader Processing Units |
---|---|---|
Memory Bandwidth | 320 GB/s vs 384 GB/s | Memory bandwidth is (64GB/s) 17% slower |
Texture Mapping Unit (TMU) | 160 vs 176 | (16) 9% less Texture Mapping Units |
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