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14 nm
12 nm
4096
2944
1200 MHz
1515 MHz
1536 MHz
1710 MHz
8 GB
8 GB
HBM2
GDDR6
2 Gbps
14 Gbps
2048 bit
256 bit
483 GB/s
448 GB/s
256
184
64
64
98 GP/s
109 GP/s
393 GT/s
315 GT/s
13 Flop/s
10 Flop/s
12
12
5
5
185 °F
192 °F
295 Watts
215 Watts
92 fps
109 fps
65 fps
92 fps
80 fps
106 fps
83 fps
108 fps
106 fps
133 fps
86 fps
108 fps
71 fps
86 fps
92 fps
114 fps
GPU Architecture | 12 nm vs 14 nm | GPU architecture size is (2nm) 14% smaller |
---|---|---|
GPU Clock | 1515 MHz vs 1200 MHz | Clock speed is (315MHz) 21% higher |
GPU Boost Clock | 1710 MHz vs 1536 MHz | Boost clock speed is (174MHz) 10% higher |
Memory Speed | 14 Gbps vs 2 Gbps | Transfer speed of the memory is (12Gbps) 86% faster |
Pixel Fill Rate | 109 GP/s vs 98 GP/s | Pixel Fill Rate is (11GP/s) 10% faster |
Graphics Card Power | 215 Watts vs 295 Watts | Power consumption is (80Watts) 27% lower |
Rise of the Tomb Raider | 109 fps vs 92 fps | Rise of the Tomb Raider - 1440p: (17fps) 16% more frames per second |
Shadow of the Tomb Raider | 92 fps vs 65 fps | Shadow of the Tomb Raider - 1440p: (27fps) 29% more frames per second |
The Witcher 3 | 106 fps vs 80 fps | The Witcher 3 - 1440p: (26fps) 25% more frames per second |
Metro Exodus | 108 fps vs 83 fps | Metro Exodus - 1440p: (25fps) 23% more frames per second |
Battlefield 1 | 133 fps vs 106 fps | Battlefield 1 - 1440p: (27fps) 20% more frames per second |
Far Cry 5 | 108 fps vs 86 fps | Far Cry 5 - 1440p: (22fps) 20% more frames per second |
Assassin's Creed Unity | 86 fps vs 71 fps | Assassin's Creed Unity - 1440p: (15fps) 17% more frames per second |
Resident Evil 2 | 114 fps vs 92 fps | Resident Evil 2 - 1440p: (22fps) 19% more frames per second |
Shading Units | 2944 vs 4096 | (1152) 28% less Shader Processing Units |
---|---|---|
Memory Bandwidth | 448 GB/s vs 483 GB/s | Memory bandwidth is (35GB/s) 7% slower |
Texture Mapping Unit (TMU) | 184 vs 256 | (72) 28% less Texture Mapping Units |
Texture Fill Rate | 315 GT/s vs 393 GT/s | Texel Fill Rate is (78GT/s) 20% slower |
Floating Point Per Second | 10 Flop/s vs 13 Flop/s | (3Flop/s) 23% less Floating Point Operations per minute |
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