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14 nm
12 nm
3584
2304
1138 MHz
1410 MHz
1474 MHz
1620 MHz
8 GB
8 GB
HBM2
GDDR6
2 Gbps
14 Gbps
2048 bit
256 bit
410 GB/s
448 GB/s
224
144
64
64
94 GP/s
104 GP/s
330 GT/s
233 GT/s
11 Flop/s
7 Flop/s
12
12
5
5
185 °F
192 °F
210 Watts
160 Watts
80 fps
93 fps
58 fps
77 fps
72 fps
91 fps
76 fps
91 fps
98 fps
112 fps
78 fps
89 fps
66 fps
71 fps
85 fps
91 fps
GPU Architecture | 12 nm vs 14 nm | GPU architecture size is (2nm) 14% smaller |
---|---|---|
GPU Clock | 1410 MHz vs 1138 MHz | Clock speed is (272MHz) 19% higher |
GPU Boost Clock | 1620 MHz vs 1474 MHz | Boost clock speed is (146MHz) 9% higher |
Memory Speed | 14 Gbps vs 2 Gbps | Transfer speed of the memory is (12Gbps) 86% faster |
Memory Bandwidth | 448 GB/s vs 410 GB/s | Memory bandwidth is (38GB/s) 8% faster |
Pixel Fill Rate | 104 GP/s vs 94 GP/s | Pixel Fill Rate is (10GP/s) 10% faster |
Graphics Card Power | 160 Watts vs 210 Watts | Power consumption is (50Watts) 24% lower |
Rise of the Tomb Raider | 93 fps vs 80 fps | Rise of the Tomb Raider - 1440p: (13fps) 14% more frames per second |
Shadow of the Tomb Raider | 77 fps vs 58 fps | Shadow of the Tomb Raider - 1440p: (19fps) 25% more frames per second |
The Witcher 3 | 91 fps vs 72 fps | The Witcher 3 - 1440p: (19fps) 21% more frames per second |
Metro Exodus | 91 fps vs 76 fps | Metro Exodus - 1440p: (15fps) 16% more frames per second |
Battlefield 1 | 112 fps vs 98 fps | Battlefield 1 - 1440p: (14fps) 13% more frames per second |
Far Cry 5 | 89 fps vs 78 fps | Far Cry 5 - 1440p: (11fps) 12% more frames per second |
Assassin's Creed Unity | 71 fps vs 66 fps | Assassin's Creed Unity - 1440p: (5fps) 7% more frames per second |
Resident Evil 2 | 91 fps vs 85 fps | Resident Evil 2 - 1440p: (6fps) 7% more frames per second |
Shading Units | 2304 vs 3584 | (1280) 36% less Shader Processing Units |
---|---|---|
Texture Mapping Unit (TMU) | 144 vs 224 | (80) 36% less Texture Mapping Units |
Texture Fill Rate | 233 GT/s vs 330 GT/s | Texel Fill Rate is (97GT/s) 29% slower |
Floating Point Per Second | 7 Flop/s vs 11 Flop/s | (4Flop/s) 36% less Floating Point Operations per minute |
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