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28 nm
8 nm
4096
5888
1050 MHz
1500 MHz
1050 MHz
1725 MHz
4 GB
8 GB
HBM
GDDR6
1 Gbps
16 Gbps
4096 bit
256 bit
512 GB/s
512 GB/s
256
184
64
64
67 GP/s
110 GP/s
269 GT/s
317 GT/s
9 Flop/s
20 Flop/s
12
12
5
5
194 °F
199 °F
275 Watts
220 Watts
62 fps
132 fps
58 fps
103 fps
63 fps
124 fps
63 fps
126 fps
64 fps
143 fps
52 fps
110 fps
54 fps
94 fps
51 fps
121 fps
GPU Architecture | 8 nm vs 28 nm | GPU architecture size is (20nm) 71% smaller |
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Shading Units | 5888 vs 4096 | (1792) 30% more Shader Processing Units |
GPU Clock | 1500 MHz vs 1050 MHz | Clock speed is (450MHz) 30% higher |
GPU Boost Clock | 1725 MHz vs 1050 MHz | Boost clock speed is (675MHz) 39% higher |
Memory Capacity | 8 GB vs 4 GB | (4GB) 50% more VRAM Capacity |
Memory Speed | 16 Gbps vs 1 Gbps | Transfer speed of the memory is (15Gbps) 94% faster |
Pixel Fill Rate | 110 GP/s vs 67 GP/s | Pixel Fill Rate is (43GP/s) 39% faster |
Texture Fill Rate | 317 GT/s vs 269 GT/s | Texel Fill Rate is (48GT/s) 15% faster |
Floating Point Per Second | 20 Flop/s vs 9 Flop/s | (11Flop/s) 55% more Floating Point Operations per minute |
Graphics Card Power | 220 Watts vs 275 Watts | Power consumption is (55Watts) 20% lower |
Rise of the Tomb Raider | 132 fps vs 62 fps | Rise of the Tomb Raider - 1440p: (70fps) 53% more frames per second |
Shadow of the Tomb Raider | 103 fps vs 58 fps | Shadow of the Tomb Raider - 1440p: (45fps) 44% more frames per second |
The Witcher 3 | 124 fps vs 63 fps | The Witcher 3 - 1440p: (61fps) 49% more frames per second |
Metro Exodus | 126 fps vs 63 fps | Metro Exodus - 1440p: (63fps) 50% more frames per second |
Battlefield 1 | 143 fps vs 64 fps | Battlefield 1 - 1440p: (79fps) 55% more frames per second |
Far Cry 5 | 110 fps vs 52 fps | Far Cry 5 - 1440p: (58fps) 53% more frames per second |
Assassin's Creed Unity | 94 fps vs 54 fps | Assassin's Creed Unity - 1440p: (40fps) 43% more frames per second |
Resident Evil 2 | 121 fps vs 51 fps | Resident Evil 2 - 1440p: (70fps) 58% more frames per second |
Texture Mapping Unit (TMU) | 184 vs 256 | (72) 28% less Texture Mapping Units |
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