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12 nm
16 nm
4352
3584
1350 MHz
1417 MHz
1545 MHz
1531 MHz
11 GB
12 GB
GDDR6
GDDR5X
14 Gbps
10 Gbps
352 bit
384 bit
616 GB/s
480 GB/s
272
224
88
96
136 GP/s
147 GP/s
420 GT/s
343 GT/s
13 Flop/s
11 Flop/s
12
12
5
5
192 °F
201 °F
250 Watts
250 Watts
150 fps
22 fps
112 fps
83 fps
133 fps
101 fps
140 fps
102 fps
162 fps
118 fps
125 fps
102 fps
108 fps
83 fps
134 fps
112 fps
GPU Architecture | 12 nm vs 16 nm | GPU architecture size is (4nm) 25% smaller |
---|---|---|
Shading Units | 4352 vs 3584 | (768) 18% more Shader Processing Units |
GPU Boost Clock | 1545 MHz vs 1531 MHz | Boost clock speed is (14MHz) 1% higher |
Memory Speed | 14 Gbps vs 10 Gbps | Transfer speed of the memory is (4Gbps) 29% faster |
Memory Bandwidth | 616 GB/s vs 480 GB/s | Memory bandwidth is (136GB/s) 22% faster |
Texture Mapping Unit (TMU) | 272 vs 224 | (48) 18% more Texture Mapping Units |
Texture Fill Rate | 420 GT/s vs 343 GT/s | Texel Fill Rate is (77GT/s) 18% faster |
Floating Point Per Second | 13 Flop/s vs 11 Flop/s | (2Flop/s) 15% more Floating Point Operations per minute |
Rise of the Tomb Raider | 150 fps vs 22 fps | Rise of the Tomb Raider - 1440p: (128fps) 85% more frames per second |
Shadow of the Tomb Raider | 112 fps vs 83 fps | Shadow of the Tomb Raider - 1440p: (29fps) 26% more frames per second |
The Witcher 3 | 133 fps vs 101 fps | The Witcher 3 - 1440p: (32fps) 24% more frames per second |
Metro Exodus | 140 fps vs 102 fps | Metro Exodus - 1440p: (38fps) 27% more frames per second |
Battlefield 1 | 162 fps vs 118 fps | Battlefield 1 - 1440p: (44fps) 27% more frames per second |
Far Cry 5 | 125 fps vs 102 fps | Far Cry 5 - 1440p: (23fps) 18% more frames per second |
Assassin's Creed Unity | 108 fps vs 83 fps | Assassin's Creed Unity - 1440p: (25fps) 23% more frames per second |
Resident Evil 2 | 134 fps vs 112 fps | Resident Evil 2 - 1440p: (22fps) 16% more frames per second |
GPU Clock | 1350 MHz vs 1417 MHz | Clock speed is (67MHz) 5% lower |
---|---|---|
Memory Capacity | 11 GB vs 12 GB | (1GB) 8% less VRAM Capacity |
Render Output Unit (ROP) | 88 vs 96 | (8) 8% less Render Output Units |
Pixel Fill Rate | 136 GP/s vs 147 GP/s | Pixel Fill Rate is (11GP/s) 7% slower |
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