By creating an account, you agree to the Terms and Privacy policy
12 nm
28 nm
896
1280
1485 MHz
1000 MHz
1665 MHz
1050 MHz
4 GB
2 GB
GDDR5
GDDR5
8 Gbps
6 Gbps
128 bit
256 bit
128 GB/s
179 GB/s
56
80
32
32
53 GP/s
34 GP/s
93 GT/s
84 GT/s
3 Flop/s
3 Flop/s
12
12
5
5
203 °F
194 °F
75 Watts
180 Watts
47 fps
32 fps
38 fps
28 fps
39 fps
25 fps
38 fps
30 fps
35 fps
30 fps
39 fps
28 fps
37 fps
28 fps
36 fps
33 fps
GPU Architecture | 12 nm vs 28 nm | GPU architecture size is (16nm) 57% smaller |
---|---|---|
GPU Clock | 1485 MHz vs 1000 MHz | Clock speed is (485MHz) 33% higher |
GPU Boost Clock | 1665 MHz vs 1050 MHz | Boost clock speed is (615MHz) 37% higher |
Memory Capacity | 4 GB vs 2 GB | (2GB) 50% more VRAM Capacity |
Memory Speed | 8 Gbps vs 6 Gbps | Transfer speed of the memory is (2Gbps) 25% faster |
Pixel Fill Rate | 53 GP/s vs 34 GP/s | Pixel Fill Rate is (19GP/s) 36% faster |
Texture Fill Rate | 93 GT/s vs 84 GT/s | Texel Fill Rate is (9GT/s) 10% faster |
Graphics Card Power | 75 Watts vs 180 Watts | Power consumption is (105Watts) 58% lower |
Rise of the Tomb Raider | 47 fps vs 32 fps | Rise of the Tomb Raider - 1440p: (15fps) 32% more frames per second |
Shadow of the Tomb Raider | 38 fps vs 28 fps | Shadow of the Tomb Raider - 1440p: (10fps) 26% more frames per second |
The Witcher 3 | 39 fps vs 25 fps | The Witcher 3 - 1440p: (14fps) 36% more frames per second |
Metro Exodus | 38 fps vs 30 fps | Metro Exodus - 1440p: (8fps) 21% more frames per second |
Battlefield 1 | 35 fps vs 30 fps | Battlefield 1 - 1440p: (5fps) 14% more frames per second |
Far Cry 5 | 39 fps vs 28 fps | Far Cry 5 - 1440p: (11fps) 28% more frames per second |
Assassin's Creed Unity | 37 fps vs 28 fps | Assassin's Creed Unity - 1440p: (9fps) 24% more frames per second |
Resident Evil 2 | 36 fps vs 33 fps | Resident Evil 2 - 1440p: (3fps) 8% more frames per second |
Shading Units | 896 vs 1280 | (384) 30% less Shader Processing Units |
---|---|---|
Memory Bandwidth | 128 GB/s vs 179 GB/s | Memory bandwidth is (51GB/s) 28% slower |
Texture Mapping Unit (TMU) | 56 vs 80 | (24) 30% less Texture Mapping Units |
This site uses cookies to provide you with a better browsing experience. Further information may be found in the Cookie Policy. OK