12 nm
28 nm
1280
2816
1530 MHz
1000 MHz
1725 MHz
1000 MHz
4 GB
4 GB
GDDR6
GDDR5
12 Gbps
5 Gbps
128 bit
512 bit
192 GB/s
320 GB/s
80
176
32
64
55 GP/s
64 GP/s
138 GT/s
176 GT/s
4 Flop/s
6 Flop/s
12
12
5
5
203 °F
194 °F
100 Watts
290 Watts
46 fps
37 fps
39 fps
37 fps
40 fps
38 fps
40 fps
37 fps
39 fps
35 fps
40 fps
34 fps
38 fps
35 fps
38 fps
37 fps
GPU Architecture | 12 nm vs 28 nm | GPU architecture size is (16nm) 57% smaller |
---|---|---|
GPU Clock | 1530 MHz vs 1000 MHz | Clock speed is (530MHz) 35% higher |
GPU Boost Clock | 1725 MHz vs 1000 MHz | Boost clock speed is (725MHz) 42% higher |
Memory Speed | 12 Gbps vs 5 Gbps | Transfer speed of the memory is (7Gbps) 58% faster |
Graphics Card Power | 100 Watts vs 290 Watts | Power consumption is (190Watts) 66% lower |
Rise of the Tomb Raider | 46 fps vs 37 fps | Rise of the Tomb Raider - 1440p: (9fps) 20% more frames per second |
Shadow of the Tomb Raider | 39 fps vs 37 fps | Shadow of the Tomb Raider - 1440p: (2fps) 5% more frames per second |
The Witcher 3 | 40 fps vs 38 fps | The Witcher 3 - 1440p: (2fps) 5% more frames per second |
Metro Exodus | 40 fps vs 37 fps | Metro Exodus - 1440p: (3fps) 8% more frames per second |
Battlefield 1 | 39 fps vs 35 fps | Battlefield 1 - 1440p: (4fps) 10% more frames per second |
Far Cry 5 | 40 fps vs 34 fps | Far Cry 5 - 1440p: (6fps) 15% more frames per second |
Assassin's Creed Unity | 38 fps vs 35 fps | Assassin's Creed Unity - 1440p: (3fps) 8% more frames per second |
Resident Evil 2 | 38 fps vs 37 fps | Resident Evil 2 - 1440p: (1fps) 3% more frames per second |
Shading Units | 1280 vs 2816 | (1536) 55% less Shader Processing Units |
---|---|---|
Memory Bandwidth | 192 GB/s vs 320 GB/s | Memory bandwidth is (128GB/s) 40% slower |
Texture Mapping Unit (TMU) | 80 vs 176 | (96) 55% less Texture Mapping Units |
Render Output Unit (ROP) | 32 vs 64 | (32) 50% less Render Output Units |
Pixel Fill Rate | 55 GP/s vs 64 GP/s | Pixel Fill Rate is (9GP/s) 14% slower |
Texture Fill Rate | 138 GT/s vs 176 GT/s | Texel Fill Rate is (38GT/s) 22% slower |
Floating Point Per Second | 4 Flop/s vs 6 Flop/s | (2Flop/s) 33% less Floating Point Operations per minute |