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14 nm
28 nm
1024
1152
1175 MHz
980 MHz
1275 MHz
1033 MHz
4 GB
2 GB
GDDR5
GDDR5
7 Gbps
6 Gbps
128 bit
256 bit
112 GB/s
192 GB/s
64
96
16
32
20 GP/s
33 GP/s
82 GT/s
99 GT/s
3 Flop/s
2 Flop/s
12
12
5
5
194 °F
207 °F
75 Watts
170 Watts
31 fps
22 fps
30 fps
24 fps
34 fps
27 fps
32 fps
29 fps
33 fps
28 fps
31 fps
23 fps
27 fps
24 fps
35 fps
24 fps
| GPU Architecture | 14 nm vs 28 nm | GPU architecture size is (14nm) 50% smaller |
|---|---|---|
| GPU Clock | 1175 MHz vs 980 MHz | Clock speed is (195MHz) 17% higher |
| GPU Boost Clock | 1275 MHz vs 1033 MHz | Boost clock speed is (242MHz) 19% higher |
| Memory Capacity | 4 GB vs 2 GB | (2GB) 50% more VRAM Capacity |
| Memory Speed | 7 Gbps vs 6 Gbps | Transfer speed of the memory is (1Gbps) 14% faster |
| Floating Point Per Second | 3 Flop/s vs 2 Flop/s | (1Flop/s) 33% more Floating Point Operations per minute |
| Graphics Card Power | 75 Watts vs 170 Watts | Power consumption is (95Watts) 56% lower |
| Rise of the Tomb Raider | 31 fps vs 22 fps | Rise of the Tomb Raider - 1440p: (9fps) 29% more frames per second |
| Shadow of the Tomb Raider | 30 fps vs 24 fps | Shadow of the Tomb Raider - 1440p: (6fps) 20% more frames per second |
| The Witcher 3 | 34 fps vs 27 fps | The Witcher 3 - 1440p: (7fps) 21% more frames per second |
| Metro Exodus | 32 fps vs 29 fps | Metro Exodus - 1440p: (3fps) 9% more frames per second |
| Battlefield 1 | 33 fps vs 28 fps | Battlefield 1 - 1440p: (5fps) 15% more frames per second |
| Far Cry 5 | 31 fps vs 23 fps | Far Cry 5 - 1440p: (8fps) 26% more frames per second |
| Assassin's Creed Unity | 27 fps vs 24 fps | Assassin's Creed Unity - 1440p: (3fps) 11% more frames per second |
| Resident Evil 2 | 35 fps vs 24 fps | Resident Evil 2 - 1440p: (11fps) 31% more frames per second |
| Shading Units | 1024 vs 1152 | (128) 11% less Shader Processing Units |
|---|---|---|
| Memory Bandwidth | 112 GB/s vs 192 GB/s | Memory bandwidth is (80GB/s) 42% slower |
| Texture Mapping Unit (TMU) | 64 vs 96 | (32) 33% less Texture Mapping Units |
| Render Output Unit (ROP) | 16 vs 32 | (16) 50% less Render Output Units |
| Pixel Fill Rate | 20 GP/s vs 33 GP/s | Pixel Fill Rate is (13GP/s) 39% slower |
| Texture Fill Rate | 82 GT/s vs 99 GT/s | Texel Fill Rate is (17GT/s) 17% slower |
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